Bad for Business
by Scott Hardie on February 19, 2007

CNN Money published an interesting look at the 101 Dumbest Moments in Business in the year 2006.
Logical Operator
The creator of Funeratic, Scott Hardie, blogs about running this site, losing weight, and other passions including his wife Kelly, his friends, movies, gaming, and Florida. Read more »

The Vagueness Continues
Things are looking up. Tomorrow, we sign the lease on a new house in Sarasota, bigger and cheaper than the ridiculously overpriced apartment we've had for five years. It's the first in a series of changes that we've wanted to make for a long time. Go »
R.I.P. Pam
Pam was a co-worker from the 2000s who recently passed away. Kelly worked with her much more closely than I did, sharing a cubicle space with her for years and getting to know her very well, though I had plenty of conversations with her too. She was always ready with a compliment or a joke or a homemade treat, and she was a source of light in a job that could be quite a grind some days. Go »
Final Chapter
The movies that are going to be written about in Brittany Murphy's obituaries are Just Married, 8 Mile, Clueless, and maybe Sin City. But the one most sadly relevant is a movie that few people saw, The Dead Girl. Each chapter of the movie shows how a different woman is affected by the discovery of a woman's body in a field, until the last chapter doubles back and shows us her haunting final days. Go »
Captain's Compromise
I think a lot (too much maybe) about morality in storytelling. Anybody keeping up with The MCU Project might be getting tired of my complaints about how little thought the writers of Agents of S.H.I.E.L.D. put into this important part of their job. Go »
Get a Clue
Among hard-core board game fans, an argument has raged for years now over preferences for European-style games and American-style games. European games emphasize strategy, trade, and abstraction, while American games emphasize luck, conflict, and detailed themes. European games also strive to keep every player involved as long as possible, rather than eliminating them. Go »