This thing might turn out to be as short-lived as my other two attempts at a personal blog, but damn it if I haven't craved having such an outlet for the better part of a year now. It seems like a week doesn't go by that I don't have some little adventure to turn into an anecdote or a frustration to rant about. My idle thoughts are as pointless as anybody else's, I realize, but that's what the Internet is for (besides porn). Here's to an unknown future.


Three Replies to Going Green

Lori Lancaster | August 1, 2006
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Jackie Mason | August 7, 2006
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Scott Hardie | August 7, 2006
Yes, TC started as my blog. But I wound up enjoying the replies more than the posts, so I turned it into a discussion forum. I've resisted having a blog since then because my free time comes in unpredictable spurts, but I'm giving it a shot with this. If it doesn't work, hey, I'll have had fun writing.


Logical Operator

The creator of Funeratic, Scott Hardie, blogs about running this site, losing weight, and other passions including his wife Kelly, his friends, movies, gaming, and Florida. Read more »

Thoughts from Barnes & Noble

- Aren't all of these books in the clearance aisles the same ones I saw while Christmas shopping? - Sarasota must be really obsessed with astrology, Barack Obama, pet psychology, and Eastern cooking. Or the whole country is. Go »

Irresistible

When I saw this poster at the movie theater, I wondered: Is that a coming attraction, or did I step into a mirror universe where that poster has nothing to do with a movie? Go »

The Devil and David Hasselhoff

Thanks, JP. Go »

Earth to Cat

What part of get down! are you pretending not to understand? Go »

Snowbound

I'm off to Springfield for the weekend to help Kelly move. YAY SNOW. Back late Monday night. Go »

Risky Games

Here's plugging two games that I've been enjoying lately: Dice Wars is a good little miniature online game for one person, playable in about 20 minutes and very satisfying for its size. The text below the game explains the rules, but suffice to say, it's basically Risk but built to be played rapidly thanks to some rule simplification and a very swift AI. (Thanks for suggesting it, Joandy!) Go »