Mario in Hell
by Scott Hardie on May 12, 2007

Classic video game fans have been modding their favorite programs for years to make insanely weird and difficult levels. What does it sound like to play Super Mario Bros. in Hell? Listen. (Thanks, Miah.)
One Reply to Mario in Hell
Logical Operator
The creator of Funeratic, Scott Hardie, blogs about running this site, losing weight, and other passions including his wife Kelly, his friends, movies, gaming, and Florida. Read more »

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It feels weird to write about a fairly minor health incident in my life after someone else on this site just went through a major crisis. But people have been asking since Kelly's cryptic Facebook comment on Tuesday morning and I guess I should explain. I had been working every night last week on a project for work and getting a couple of hours of sleep each night, which turned into an all-weekend thing, and the avalanche of tasks didn't stop when the site launched early Monday morning. Go »
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I can't write about why I spent the week in Atlanta because it's too confidential and work-related, but I can say that I had a good time around the margins of that event. The first day was the only loss. I got so little sleep the night before (seemingly a part of every trip I take) that I spent it groggy and exhausted. Go »
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Modern Music
Sadness is not when one of your favorite bands (Smashing Pumpkins) puts out their final album in MP3 format only and you miss it because you don't want to get into file-sharing. Sadness is five years later, when you happily stumble across a website with the entire thing available for download and you finally learn how heinous and unpublishable the album was all along. Go »
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It's my first week as manager, but there's no time for a honeymoon. On Monday, I got zero sleep the night before, and ran on fumes the whole day. Tuesday was spent almost entirely managing a single project and letting other fires burn. Go »
Matthew Preston | May 13, 2007
"Fuck you Blooper."