Mario in Hell
by Scott Hardie on May 12, 2007

Classic video game fans have been modding their favorite programs for years to make insanely weird and difficult levels. What does it sound like to play Super Mario Bros. in Hell? Listen. (Thanks, Miah.)
One Reply to Mario in Hell
Logical Operator
The creator of Funeratic, Scott Hardie, blogs about running this site, losing weight, and other passions including his wife Kelly, his friends, movies, gaming, and Florida. Read more »

Feeling Lucky
Yesterday was my 13th anniversary of dating Kelly. We've been through many ups and downs together, and those downs have to do with why we're not married yet, but I love her as much now as I ever have. Here are 13 things that have been a part my life for less time than we've been dating: - The Internet. Go »
Abortion Aborted
Earlier this week, The Onion published another eyebrow-raiser: Actress' Abortion Written Into TV Show, with a photo of Leah Remini. Later that day, it changed without explanation into the much tamer Apple Unveils New Product-Unveiling Product. (link) Normally they never back down from a legal challenge or controversy, and good taste obviously isn't a factor, so I wonder why they changed the article. Go »
Parting Thought
I read in the news today that a British businessman will get to visit space in 2009 on his frequent-flyer miles alone. (link) I bet this gives David Phillips a damn good idea. (link) Go »
Get a Clue
Among hard-core board game fans, an argument has raged for years now over preferences for European-style games and American-style games. European games emphasize strategy, trade, and abstraction, while American games emphasize luck, conflict, and detailed themes. European games also strive to keep every player involved as long as possible, rather than eliminating them. Go »
Newer Neighbors Upstairs
"That's the fucking truth!" "You're a fucking idiot!" "Shut the fuck up before I slap your ugly head!" Go »










Matthew Preston | May 13, 2007
"Fuck you Blooper."