Mario in Hell
by Scott Hardie on May 12, 2007

Classic video game fans have been modding their favorite programs for years to make insanely weird and difficult levels. What does it sound like to play Super Mario Bros. in Hell? Listen. (Thanks, Miah.)
One Reply to Mario in Hell
Logical Operator
The creator of Funeratic, Scott Hardie, blogs about running this site, losing weight, and other passions including his wife Kelly, his friends, movies, gaming, and Florida. Read more »

Pandora
[This post wound up being very long-winded and self-absorbed, but that's what blogs are for, I guess.] For years, I've gotten increasingly picky about how I listen to music. Sometimes I just want to listen to everything I have on shuffle, but sometimes I want to get more specific like only music from one genre on shuffle or all songs by one artist in chronological order, and sometimes I want to get really specific, like songs about dreams or artists from Michigan or recordings featuring violins. Go »
I Have Boring Dreams
Real men don't play tennis, and they don't play chess. They play tennis on a giant virtual chessboard where every step of their feet and bounce of the ball instructs the computer where to move the next piece. And they call it chennis. Go »
Rowr
For all you Lost Skeleton of Cadavra fans... (If you haven't seen it, rent it, or at least watch the trailer there.) Go »
Breaking Monopoly
My latest pastime has been seeing if I can rig a video game of Monopoly to give me infinite money. It turns out that I can, but it's incredibly tedious, far more so than I thought. I like to play with the NES version, because it's just colorful and fun enough without being too sophisticated in its AI. Go »
WLW: Can't
"Can't" is a word that fat people tell ourselves a lot after so many failed diets: We can't lose the weight, we can't succeed. Hearing it from a doctor would seem inconsequential. But it still hurts. Go »










Matthew Preston | May 13, 2007
"Fuck you Blooper."