Classic video game fans have been modding their favorite programs for years to make insanely weird and difficult levels. What does it sound like to play Super Mario Bros. in Hell? Listen. (Thanks, Miah.)


One Reply to Mario in Hell

Matthew Preston | May 13, 2007
"Fuck you Blooper."


Logical Operator

The creator of Funeratic, Scott Hardie, blogs about running this site, losing weight, and other passions including his wife Kelly, his friends, movies, gaming, and Florida. Read more »

Let the Bodies Hit the Floor

Damn it. After The Sims 2, I'm not ready for another glitch to ruin a game. Elder Scrolls IV has always been a little buggy, tending to lock up my Xbox when it gets too excited for instance. Go »

In Love, in Tampa

Last night we took in a special show by Amanda Palmer and Neil Gaiman for Valentines Day. Kelly is a huge fan of both and I was happy to take her to see them. I did not start the evening as a Palmer fan, but I was one by the time it ended. Go »

Rowr

For all you Lost Skeleton of Cadavra fans... (If you haven't seen it, rent it, or at least watch the trailer there.) Go »

Upsetting the Pace

Gen. Peter Pace, Chairman of the Joint Chiefs of Staff, on homosexuality (link): "I believe homosexual acts between two individuals are immoral and that we should not condone immoral acts... I do not believe the United States is well served by a policy that says it is OK to be immoral in any way." Go »

So Long, NCSA Primer

Someone asked me for help learning HTML today. I turned to my trusted traditional source, the good old primer at the National Center for Supercomputing Applications at the University of Illinois, but alas, it has finally been removed after all these years. This was one of the major how-to guides in the early years of the web, and it's the very guide that I used to teach myself HTML one weekend in 1996, from which this very site you're reading has since evolved. Go »

Very Unique

If you're going to write on your resumé that you're an "exceptional team player," you'd better be prepared to explain during your interview how that's possible. Go »