Mario in Hell
by Scott Hardie on May 12, 2007

Classic video game fans have been modding their favorite programs for years to make insanely weird and difficult levels. What does it sound like to play Super Mario Bros. in Hell? Listen. (Thanks, Miah.)
One Reply to Mario in Hell
Logical Operator
The creator of Funeratic, Scott Hardie, blogs about running this site, losing weight, and other passions including his wife Kelly, his friends, movies, gaming, and Florida. Read more »

Magical Miami
I didn't know until I just visited there that Miami was nicknamed "the Magic City." That seems a little strange when another city in Florida is already associated with one kind of magic and another, but whatever. I just spent the better part of a week in Miami for work travel. Go »
Sup
Miscellaneous goings-on: - Work is a joy. I have become accustomed to operating in ongoing semi-crisis mode because something's going wrong at any given time, and I love it. I love seeing the pressures of schedule and interpersonal conflict force my staff to devise innovative new solutions. Go »
Heart Burn
The recurring pericarditis that I mentioned elsewhere is now believed by my primary-care doctor to be heartburn or possibly an ulcer. The latter explanation is possible I suppose, but I'm skeptical about the former since it feels less like an acidic burning than like a sharp localized lower-chest pain such as a knife wound or bullet wound. Either way, it still keeps occurring every few weeks, it still hurts like a son of a bitch and keeps me awake all night, and I'm way beyond sick of it happening. Go »
Rambling Phone Post
Does it make sense for me to keep my phone? Work has provided me with a cell phone. I broke my home phone last weekend, and I could buy another one at Target for ten bucks, but I wonder if I should finally kick the $45 monthly bill and stick to either the cell phone or something like Skype (for which I'd have to buy a mic). Go »
Risky Games
Here's plugging two games that I've been enjoying lately: Dice Wars is a good little miniature online game for one person, playable in about 20 minutes and very satisfying for its size. The text below the game explains the rules, but suffice to say, it's basically Risk but built to be played rapidly thanks to some rule simplification and a very swift AI. (Thanks for suggesting it, Joandy!) Go »
Matthew Preston | May 13, 2007
"Fuck you Blooper."