Classic video game fans have been modding their favorite programs for years to make insanely weird and difficult levels. What does it sound like to play Super Mario Bros. in Hell? Listen. (Thanks, Miah.)


One Reply to Mario in Hell

Matthew Preston | May 13, 2007
"Fuck you Blooper."


Logical Operator

The creator of Funeratic, Scott Hardie, blogs about running this site, losing weight, and other passions including his wife Kelly, his friends, movies, gaming, and Florida. Read more »

More Free-Fallin'

A skydiver's chutes won't open, he falls 12,000 feet and survives with minor injuries, and the whole thing is captured on his helmet camera. (link) You have to click on the speaker to activate the sound. Go »

Nooooooooooodge

You know what would be nice? If Google, one of the most web-savvy companies in existence, could manage to remember my goddamn user settings for more than 48 hours. I'm getting really sick of discovering them reset to defaults and having to change them all over again. Go »

Logic Rules

(link) Thanks, John. Go »

The Devil and David Hasselhoff

Thanks, JP. Go »

Not-So-Confidential to My Gaming Group

I started writing this out in an email reply to John Gunter, but I guess it should be shared. I miss gaming with you guys, but I'm on the fence about continuing. I like each of you guys a great deal, but when we're together I just don't feel the click of a connection like I used to. Go »

His Name is Bond

[Spoilers for Casino Royale.] One of my favorite bits of any fan-invented mythology is the identity of 007: It is held by some series fans (and me) that "James Bond" is merely a codename. When one Bond is killed or retires, another one takes his place and assumes the same name, which is why you see a different actor every decade and the man doesn't age despite having been around since the Kennedy administration. Go »