Mario in Hell
by Scott Hardie on May 12, 2007

Classic video game fans have been modding their favorite programs for years to make insanely weird and difficult levels. What does it sound like to play Super Mario Bros. in Hell? Listen. (Thanks, Miah.)
One Reply to Mario in Hell
Logical Operator
The creator of Funeratic, Scott Hardie, blogs about running this site, losing weight, and other passions including his wife Kelly, his friends, movies, gaming, and Florida. Read more »

Jacked
It's good to be back online. We lost our Internet connection at home on Tuesday, and it has only come back on for a few minutes sporadically ever since then, just enough time to send a quick email before it vanishes again. Making sure goos got published in time wasn't easy. Go »
Sup
Miscellaneous goings-on: - Work is a joy. I have become accustomed to operating in ongoing semi-crisis mode because something's going wrong at any given time, and I love it. I love seeing the pressures of schedule and interpersonal conflict force my staff to devise innovative new solutions. Go »
Logic Rules
(link) Thanks, John. Go »
Let the Bodies Hit the Floor
Damn it. After The Sims 2, I'm not ready for another glitch to ruin a game. Elder Scrolls IV has always been a little buggy, tending to lock up my Xbox when it gets too excited for instance. Go »
Operation Chillax
Today begins a week-long vacation from work, my first break since GooCon last October. Well, not quite begins, since I still have more work to do tomorrow. But then I'm free! Go »
Matthew Preston | May 13, 2007
"Fuck you Blooper."