Mario in Hell
by Scott Hardie on May 12, 2007

Classic video game fans have been modding their favorite programs for years to make insanely weird and difficult levels. What does it sound like to play Super Mario Bros. in Hell? Listen. (Thanks, Miah.)
One Reply to Mario in Hell
Logical Operator
The creator of Funeratic, Scott Hardie, blogs about running this site, losing weight, and other passions including his wife Kelly, his friends, movies, gaming, and Florida. Read more »

The Honeymoon
After our wedding, it was time for Kelly and I to enjoy our honeymoon: Ten days in Los Angeles, San Francisco, and the coastline between them. We (really I, with Kelly's signoff) spent weeks researching and scheduling to pull it off, and the effort was definitely worth it, as we had ten days of bliss. We rode new rides at Disneyland, toured a movie studio and historic ship, saw whales and dolphins up close, ate lunch atop a mountain, hiked among the redwoods, explored Chinatown and Alcatraz, and along the way ate some amazing food. Go »
Home is Where the ––– is
Just how convenient can future additions to Google get? (link) Thanks, Marlon. Go »
Hello Stupid
I don't know why car companies insist on calling their products "vehicles" now. Apparently "cars" became a dirty word and I missed it. But if you're going to change the term, consider your marketing messages carefully: As a matter of fact, yes, I have heard about radar, sonar, and infared technology in vehicles, such as submarines, aircraft carriers, and helicopters. Go »
TACO TOWN!!
(link) Thanks, Jon. Go »
Crash
Some days are so bad, you feel like you've been the only driver in a demolition derby without a car. Go »










Matthew Preston | May 13, 2007
"Fuck you Blooper."