Mario in Hell
by Scott Hardie on May 12, 2007

Classic video game fans have been modding their favorite programs for years to make insanely weird and difficult levels. What does it sound like to play Super Mario Bros. in Hell? Listen. (Thanks, Miah.)
One Reply to Mario in Hell
Logical Operator
The creator of Funeratic, Scott Hardie, blogs about running this site, losing weight, and other passions including his wife Kelly, his friends, movies, gaming, and Florida. Read more »

Not Exactly Red Hot
Her: "What's that CD you're holding?" Me: "Chili Peppers. I still haven't gotten over their album from last summer." Go »
Let the Bodies Hit the Floor
Damn it. After The Sims 2, I'm not ready for another glitch to ruin a game. Elder Scrolls IV has always been a little buggy, tending to lock up my Xbox when it gets too excited for instance. Go »
Kissingerian
Another of Fareed Zakaria's perfectly lucid articles today, suggesting the only way out of Iraq: (link) Go »
Katie
We weren't planning to get another cat until maybe late spring, but a friend had to move in a hurry and find homes for her cats, so we agreed to adopt one. Her name is Katie, and she needs lots of reassurance about her new home. So far, she's mostly doing well, playing with toys and demanding lots of cuddling. Go »
Ketchup Packets
I was verbally mugged by a former coworker today, a guy I used to think of as a friend some time ago. I had the displeasure of laying him off last year, and after months of struggling to get by with nothing but condiments in his fridge, he started a blog to vent his frustration at me and a few other coworkers he disliked. The comments are very mean-spirited, from professional criticisms about my managerial competence and decision-making, to personal and apparently very nasty jokes about my weight and appearance. Go »










Matthew Preston | May 13, 2007
"Fuck you Blooper."