categories: Mundane and Social
optimal stat: Soul
6 levels, 1 point per level
not available to items of power, magic spells, or metamorphosis forms

Art of Distraction may represent oratorical ability, innate charisma, or even a beautiful or resonant voice. This attribute allows a character to distract a number of people or animals at a critical moment, provided s/he has some method of communicating with them (for example, talking, dancing, singing, illusionary image, written word, etc). If the character is trying to distract a potentially hostile group, such as an angry mob or a group of security guards, the level of this attribute dictates how many people are distracted. If the character has an audience that is already prepared to listen, the level determines the percentage of that audience that is distracted or moved enough to take action, whether that involves buying the character's product, donating money to his charity, or voting for him in an election.

This attribute may be modified by Appearance, but only if the character is visible to his or her audience. Skill bonuses can also help. If multiple people with this attribute work as a team, the total number of people distracted is added together. The Body stat is used when distracting people physically (for example, with sex appeal), while the Soul stat is used when distracting someone through emotion, rhetoric, or force of personality.

Level One: The character can distract 1 individual, or motivate 5% of an audience.
Level Two: The character can distract up to 2 individuals, or motivate 10% of an audience.
Level Three: The character can distract a small crowd (1-10 individuals), or motivate 20% of an audience.
Level Four: The character can distract a medium crowd (11-50 individuals), or motivate 50% of an audience.
Level Five: The character can distract a large crowd (50-200 individuals), or motivate 75% of an audience.
Level Six: The character can distract a very large crowd (200+ individuals), or motivate 95% of an audience.

Art of Distraction is taken by these characters:
Caleb Lonergan, level 3, distract 1-10 individuals, or motivate 20% of audience
Gant Harrington, level 2, distract 2 individuals, or motivate 10% of audience

Other Mundane and Social Attributes

Animal Friendship

A character with this attribute has an unusual, instinctive empathy towards animals... Go »

Organizational Ties

Organizational Ties represents a character's close relationship with a hierarchy of some sort that grants him or her access to work opportunities, special equipment, respect, and privileges... Go »