categories: Defensive
6 levels, 2 points per level
not available to items of power or magic spells

Regardless of the character's stats, she or he possesses a deep reserve of magical power.

Level One: Adds 10 EP.
Level Two: Adds 20 EP.
Level Three: Adds 30 EP.
Level Four: Adds 40 EP.
Level Five: Adds 50 EP.
Level Six: Adds 60 EP.

Other Defensive Attributes


The character regains spent Energy Points at a faster rate than normal... Go »


The character can heal himself or herself at a faster rate than normal... Go »


If the character is destroyed, some of his or her essence may well survive... Go »

Special Defense

A character with this attribute is resistant to damage from a particular kind of attack, such as fire, metal, or holy... Go »