categories: Mundane and Social
optimal stat: Soul
6 levels, 1 point per level
not available to items of power, magic spells, or metamorphosis forms
Organizational Ties represents a character's close relationship with a hierarchy of some sort that grants him or her access to work opportunities, special equipment, respect, and privileges. Examples include a feudal system, a corporation, organized crime, trade guilds, secret societies, governments, and some religions.
The majority of law enforcement and military agencies do not generally require a character to take Organizational Ties unless the agency grants the character an unusual amount of power or respect, or the character's position is such that he or she has a higher degree of independence than normal. Special equipment may be better represented by the Personal Gear or Conditional Ownership.
Level One: The character is connected to the organization and can rely on it for occasional support and favors (and expect to be called on in return).
Level Two: The character has respected status in an organization such as a junior executive in a corporation, a city council member, or a Mafia "wiseguy" in an organized crime family. The organization brings the character status and rewards.
Level Three: The character has middle rank in an organization such as a corporate vice president in charge of a department, or a Mafia "captain" who runs a neighborhood, or a junior congressman or member of parliament.
Level Four: The character has senior rank in an organization, such as the senior vice-president of a large corporation, the boss of a crime family, or a U.S. senator.
Level Five: Controlling rank in an organization, such as the president of a corporation, the boss of a large crime family, or a U.S. state governor.
Level Six: Rank that spans multiple organizations, such as the ruler of a nation, president of a global mega-corporation, or "boss of bosses" of many different crime families.