categories: Mundane
6 levels, 3 points per level
not available to items of power, magic spells, or metamorphosis forms

The character has a servant or companion entity. It serves as a familiar, pet, companion, or bodyguard. Examples of servants could include a magical girl's talking animal companion, a sorcerer's apprentice, a fierce wolf, a bound demon or ghost, a mage's familiar cat, or a vampire's enslaved minions. Servants are NPCs controlled by the GM, but they will normally work toward the character's best interests. (The GM may let the player control the servant in a game session, but s/he always has overriding control.) Nevertheless, servants should have their own personalities and may occasionally get into trouble of their own.

A servant is assumed to be around "all the time." To create a servant that the character summons for a brief period of time, acquire the attribute as a magical power. This will result in the servant only remaining around as long as the character spends the appropriate energy points.

For each level of the attribute taken, the servant is built with a certain number of points. A servant cannot earn points in the game, for itself or for its character, and thus can only advance when this attribute is raised in level.
The servant's stats are decided automatically, but the player may adjust the levels, making one stat lower to make another higher, so that the average remains the same. The character points are divided between attributes and skills at the player's discretion. Defects, character background, and an image may boost this pool of points.

Level One: The servant starts with 15 character points and stats averaging 3.
Level Two: The servant starts with 30 character points and stats averaging 4.
Level Three: The servant starts with 45 character points and stats averaging 6.
Level Four: The servant starts with 60 character points and stats averaging 8.
Level Five: The servant starts with 75 character points and stats averaging 10.
Level Six: The servant starts with 90 character points and stats averaging 11.

Servant is taken by these characters:
Elise LeBlanc, level 1
Sagesse la Roque, level 2, Sherlock Holmes (specifics TBD)


Other Mundane Attributes

Flunkies

Flunkies hang around the character, doing whatever he or she wants and never asking for anything in return... Go »

Highly Skilled

A character with this attribute is more experienced or better trained than an ordinary person, and as a result has more skill points than an average adult... Go »

Iron Grip

The character has such outstanding grip that it's almost impossible for objects to be pried out of his or her hands, or for opponents to break free of a grapple... Go »

Master Mixologist

The character with this attribute is a skilled bartender... Go »

Mechanical Genius

The character has an innate knack for creating, modifying, and working with complex machines... Go »

More Capable

Currently, the three game stats indicate the same level of ability in all aspects of each stat: the Body stat represents all physical aspects, the Mind stat represents all mental aspects, and the Soul stat represents all spiritual and willpower aspects... Go »

Pain Tolerance

Characters with this attribute have the mental fortitude to shrug off pain and keep going... Go »

Perfect Picture

For photographers, this attribute allows one perfect photograph to be taken with a camera... Go »

Personal Gear

This attribute represents a character's access to rare or difficult-to-acquire equipment... Go »

Wealth

This attribute determines what sort of a lifestyle the character can afford... Go »