optimal stat: Body
6 levels, 2 points per level
not available to items of power
A character with this attribute can deliberately slow down their metabolism and other bodily processes such that they are "alive in slow motion." This can be used to preserve life the case of serious injuries or other life-threatening conditions, or simply to enter a long hibernation. Unlike the Speed attribute which is "always on," this attribute must be activated for it to take effect. While slowed down, he character is aware of everything happening around them, but is unable to react to it quickly until the condition is lifted.
If this attribute is used on external characters via magic spell or special attack, this requires a successful soul check if the victim is unwilling. The effect lasts for one turn per level of the attribute.
Level One: The character moves 1.5 times slower than normal.
Level Two: The character moves 2 times slower than normal.
Level Three: The character moves 3 times slower than normal.
Level Four: The character moves 4 times slower than normal.
Level Five: The character moves 5 times slower than normal.
Level Six: The character moves 6 times slower than normal.