categories: Rogue
optimal stat: Body
6 levels, 1 point per level
not available to items of power

A character with Super Stealth is harder to detect with sensing abilities. The attribute applies to one type of detection, such as Sixth Sense, Interpersonal Magnet, Telepathy, or one ordinary physical sense such as hearing, smell, or vision. Additional types of detection can be added for 1 point each.

Each level of Stealth means that any roll to detect the character using that sense will suffer a -1 penalty. Stealth based on vision is not the same as invisibility; like camouflage, it makes the person harder to see, but they are still visible.

Level One: The detecting character's stat check suffers a -1 penalty to the dice roll.
Level Two: The detecting character's stat check suffers a -2 penalty to the dice roll.
Level Three: The detecting character's stat check suffers a -3 penalty to the dice roll.
Level Four: The detecting character's stat check suffers a -4 penalty to the dice roll.
Level Five: The detecting character's stat check suffers a -5 penalty to the dice roll.
Level Six: The detecting character's stat check suffers a -6 penalty to the dice roll.


Other Rogue Attributes

Invisibility

This attribute makes the character impossible to see... Go »

Supernatural Disguise

Supernatural Disguise is the ability to alter one's looks without changing one's apparent species... Go »