Alexandria Knight

BODY: 4
MIND: 6
SOUL: 4

AV: 4
DV: 2

SHOCK: 10

HP: 50

CASH: $41.81

Attributes
Appearance (5): +2 to Art of Distraction; +5 to social skills
Art of Distraction (4): distract up to 50 individuals, or motivate 50% of audience
Hearty (1): +10hp
Meld (2): only clothing
Mind Control (3): Only works on men
Mind Shield (2): +4 bonus to resist mental attacks
More Capable (2): +2 to intuition checks, especially about people's intentions
Organizational Ties (1): many rich men were secretly her clients
Servant (2)
Telepathy (4): only humans

Defects
No Sense of Danger (1)
No Sense of Humor (1)
Phobia (1): Alexandria wants nothing to do with priests
Skeleton in the Closet (1): to be revealed

Skills
Administration & Management (2)
Area Knowledge (1)
Disguise (1)
Etiquette (1): +5 from appearance
Intimidation (4)
Melee Attack (3): Knife
Melee Defense (2)
Persuasion (6): +5 from appearance
Stealth (1)
Street Sense (1)
Unarmed Attack (2)
Unarmed Defense (4)

Attacks
iron dagger, 7 damage, 8 or less to hit
knife, 6 damage, 8 or less to hit
punch/kick, 2 damage, 6 or less to hit

Qiu Jin
Body 4, Mind 4, Soul 4, AV 4, DV 2, 40 HP
ATTRIBUTES
Appearance L3: +3 to social skills (seduction)
Healing L3: heals 6 HP/minute, up to 60 HP at a time
Super Strength L2: Can lift 2 tons (a car). Damage increased by 20 points. +6 to strength checks.
Natural Weapons L1: Sharp teeth +2 points damage
SKILLS
Foreign Culture L1: China
Seduction L2: +3 from appearance
Stealth: L2
Unarmed Defense: L5
Unarmed Attack: L5DEFECTS
Addiction L1: addicted to sex
Discrimination L1: Chinese
Less Capable L1: does not understand complicated or colloquial English
Simply Irresistible L1: men lust for her exotic beautyATTACKS
bite, 24 damage, 9 or less to hit
punck/kick, 22 damage, 9 or less to hit

Equipment
black ring: once used to heal, now out of charges
Blenk's flyer: found in Boston
blouse
book about mental powers: taken from Ward's office
brassiere
calling cards (49)
candy (12)
card of Anna Mesmer
fancy mask, violet
handbag
handcuffs: steel, double-lock (each cuff can be locked separately), includes 1 key
iron dagger: taken from monastery attacker, 7 damage
knife: 6 damage
La Lumière silver ring (2)
letter from Mycroft Holmes
list of names from Violet's house
notebook, pocket: contact information for former clients
panties
pencil
petticoat
portal stone to Manor
rubber gloves
scroll: given by Mycroft Holmes
shoes (2)
skirt, walking
stockings
straw hat