Appearance

level 1 Go »

Environmental Resistance

level 2, toxins, radioactivity, dust, smoke, germs, vacuum Go »

Features

level 1, Night vision Go »

Force Field

level 2, shield for Deke, reflects projectiles, visible black aura (faint sheen in dark), unstable in vacuum, 60 pts Go »

Groupthink

level 1, Mind check required if not in visual range Go »

Gunslinger

level 4, Dead Eye, Steady, Portable Armory, Lightning Draw Go »

Hearty

level 2, +20hp Go »

Heightened Senses

level 2, Sight, Sound Go »

Highly Skilled

level 1, +5 skill points Go »

Iron Grip

level 2, grips at +2 Go »

Item of Power

level 5, chain rifle and blunderbuss Go »

Light Armor

level 6, Thick leather overcoat, head/neck unprotected Go »

Mind Shield

level 2, +4 to resist mental attacks Go »

Organizational Ties

level 6, Head of International Thieves Guild Go »

Personal Gear

level 2, rifle, pistol, bullets, kit Go »

Radar Sense

level 5 Go »

Regeneration

level 1, 1/rnd or 5/min, resting Go »

Reincarnation

level 2 Go »

Resist Illusions

level 3, Soul+3 Go »

Signature Strike

level 1, +10 damage to rifle attacks (sharpshooting) Go »

Sixth Sense

level 2, Sense Truth, Sense Surveillance Go »

Special Defense

level 1, ICE. Go »

Speed

level 2 Go »

Telepathy

level 6, only with humanoids Go »

Teleport

level 1 Go »

Wealth

level 1, make one large purchase up to $10 per game session Go »

Weapon Master

level 1, Concealment Go »

Items of Power

French Guycot Chain Rifle - Extra Attack L1 (5 attr), Special Attack 2 (6 attr)
Vampiric (-10)
--With Silencer: Undetectable (-10, hidden smoke/sound only)

Customized Top-Loading Blunderbuss with custom ammo - Special attack 3 (9 attr)
ALL TYPES: Base (+18), SA3 (+30)
--Default ammo: 38 dmg, Knockback (-5), Spreading (-5, -1 defend)
--Smoke ammo: no damage, flare, enduring area effect
--Hot Sauce ammo: 28d, Spreading (-5, -1 defend), Irritant (-5, -2 all checks, dice diff)
--Splinter shot: 38d, Knockback (-5), Spreading (-5, -1 defend)
--Holy: 28d, knock spread (2x undead)
--Tranq: 0d, Incapacitating (tranquilize), Drain Mind
--Paralyze: 0, Incpacitating (paralyze), Drain Body
--Light Ammo TBD