optimal stat: Soul
2 levels, 1 point per level
not available to metamorphosis forms
This defect reflects a character's compulsion to satisfy his curiosity whenever it is piqued. When the character wants to know something, he feels an irresistible urge to know right away, and cannot be pacified or be told to wait. The character may even risk harm to satisfy his curiosity. In order to resist finding out something that he wants to know, the character has to make a Soul check with a difficulty modifier. (What the character would want to know in a given situation would be up to the player to decide, but the GM may intervene.)
Level One: The character takes low risks to satisfy his curiosity, and resists at -3 difficulty.
Level Two: The character takes high risks to satisfy his curiosity, and resists at -6 difficulty.