optimal stat: Soul
2 levels, 1 point per level
not available to metamorphosis forms
The character suffers a crippling fear of a particular object, event, or person. Avoiding situations that could trigger the phobia takes a high priority in the character's life. Whenever the object of fear is encountered, the character must make a Soul check to resist. If failed, the character must either flee the scene or cower helplessly in fear (player's choice). If successful, the character may take action, but cannot interact with or attack the source of the phobia, and remains uncomfortable. Multiple phobias can be acquired for 1 point each.
Level One: The phobia is encountered infrequently.
Level Two: The phobia is encountered frequently.