For any FIN players wondering where in the hell the game is: I used my little free time over last weekend writing a mini-post – three whopping paragraphs – and at the end of the weekend I just couldn't bear to publish it so short. (The title of this post was the planned title of that post.) I have now rearranged my social so that weekends are more free, and one thing I plan to do with the time is resume writing FIN, starting this weekend by expanding my three paragraphs into more like three pages. It will be worth the wait.


Two Replies to Eschew Obfuscation

Kris Weberg | November 24, 2006
It isn't said often enough, but thank you for all the hard work you put into your games, Scott.

Scott Hardie | December 2, 2006
And thank you for saying so, Kris. It means a lot to me to hear it.


Logical Operator

The creator of Funeratic, Scott Hardie, blogs about running this site, losing weight, and other passions including his wife Kelly, his friends, movies, gaming, and Florida. Read more »

Maybe It's Warwick Davis

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In Love, in Tampa

Last night we took in a special show by Amanda Palmer and Neil Gaiman for Valentines Day. Kelly is a huge fan of both and I was happy to take her to see them. I did not start the evening as a Palmer fan, but I was one by the time it ended. Go »

Mac Killed My Inner Child

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Neighborhood Botch

I've heard that riding in the front seat of an Uber signals that you want to chat with the driver, and riding in the back seat means that you prefer silence. I always sit in the back. But when I went to catch a ride from my house the other night, there was stuff in the van's back seat, so the front was the only option. Go »

Veterans

Thank you. You deserve to hear those two words much more than you do. You may not agree with my vote last week, but I'm grateful for the sacrifices you made that let me cast it. Go »

Get a Clue

Among hard-core board game fans, an argument has raged for years now over preferences for European-style games and American-style games. European games emphasize strategy, trade, and abstraction, while American games emphasize luck, conflict, and detailed themes. European games also strive to keep every player involved as long as possible, rather than eliminating them. Go »