For any FIN players wondering where in the hell the game is: I used my little free time over last weekend writing a mini-post – three whopping paragraphs – and at the end of the weekend I just couldn't bear to publish it so short. (The title of this post was the planned title of that post.) I have now rearranged my social so that weekends are more free, and one thing I plan to do with the time is resume writing FIN, starting this weekend by expanding my three paragraphs into more like three pages. It will be worth the wait.


Two Replies to Eschew Obfuscation

Kris Weberg | November 24, 2006
It isn't said often enough, but thank you for all the hard work you put into your games, Scott.

Scott Hardie | December 2, 2006
And thank you for saying so, Kris. It means a lot to me to hear it.


Logical Operator

The creator of Funeratic, Scott Hardie, blogs about running this site, losing weight, and other passions including his wife Kelly, his friends, movies, gaming, and Florida. Read more »

Rethinking Forrest Gump

Inspired by a conversation this past weekend, I've been thinking about the once-popular movie Forrest Gump. It has fallen out of favor with people who prefer its contemporaries Pulp Fiction and The Shawshank Redemption and believe it robbed them of Oscars, but to me all three films are good. Gump succeeds because of a lot of factors, but consider its acting and its visual effects. Go »

Rowr

For all you Lost Skeleton of Cadavra fans... (If you haven't seen it, rent it, or at least watch the trailer there.) Go »

Help Needed

Our friend Bill used to work USF tech support in the early nineties, the days of Windows 3.1 and 28.8k modems. Go »

Game Over

On paper, Game Over doesn't look promising: A vulgar, video-game-themed cartoon series on UPN that only lasted five episodes. But I rented it anyway, and somehow it managed to be entertaining and smarter than it needed to be, but maybe that was just the low expectations kicking in. I think the key to the show is that it actually respected its characters and cared for them as a family unit, instead of using them as empty vessels for punchlines (latter-year The SImpsons) or treating them with unmistakable contempt (Family Guy). Go »

Over and Out

"How's the week treating you?" "Like I slept with its wife." I've had better weeks. Go »

Captain's Compromise

I think a lot (too much maybe) about morality in storytelling. Anybody keeping up with The MCU Project might be getting tired of my complaints about how little thought the writers of Agents of S.H.I.E.L.D. put into this important part of their job. Go »