Things are looking up. Tomorrow, we sign the lease on a new house in Sarasota, bigger and cheaper than the ridiculously overpriced apartment we've had for five years. It's the first in a series of changes that we've wanted to make for a long time.

I dread becoming too busy in the next few months to work on Funeratic much. Already, I'm too busy tonight to expand the site history like I do every anniversary (happy 14th tomorrow), but I can do that in November I guess. I do have exciting plans for several sections of the site, some of which were discussed at GooCon and will remain a secret until they debut. I can't wait to get to work on them when I'm finally able.


Three Replies to The Vagueness Continues

Lori Lancaster | October 27, 2010
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Dave Stoppenhagen | October 28, 2010
Congrats on the new place. I hope all your changes go smoothly

Jackie Mason | October 29, 2010
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Logical Operator

The creator of Funeratic, Scott Hardie, blogs about running this site, losing weight, and other passions including his wife Kelly, his friends, movies, gaming, and Florida. Read more »

Kids Again

Kelly is a big Kids in the Hall fan, so I bought her tickets to see them for our first anniversary. And since they were playing at Universal Studios in Orlando, we decided to make a day of it at the theme park, which became a whole weekend getaway. And since I like sharing my opinions at length on the Internet, here's what I thought of each part. Go »

Logic Rules

(link) Thanks, John. Go »

Comeback

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R.I.P. Nicole

You know those memes about how 2020 just keeps getting worse by the month? I didn't like them before because it's been such a very awful and depressing year that I'm not in the mood to joke about it. And now I really don't like them, because for me, June has indeed managed to be even worse: My friend Nicole died suddenly of a stroke on Friday. Go »

Risky Games

Here's plugging two games that I've been enjoying lately: Dice Wars is a good little miniature online game for one person, playable in about 20 minutes and very satisfying for its size. The text below the game explains the rules, but suffice to say, it's basically Risk but built to be played rapidly thanks to some rule simplification and a very swift AI. (Thanks for suggesting it, Joandy!) Go »

Hey Saoirse Ronan, What's Over There?

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