Risky Games
by Scott Hardie on August 23, 2014

Here's plugging two games that I've been enjoying lately:
Dice Wars is a good little miniature online game for one person, playable in about 20 minutes and very satisfying for its size. The text below the game explains the rules, but suffice to say, it's basically Risk but built to be played rapidly thanks to some rule simplification and a very swift AI. (Thanks for suggesting it, Joandy!)
I've started playing Risk: Legacy with friends every few weeks. It has invented a new genre, the "legacy" board game: You permanently alter it by playing, such as placing stickers on the board that can't be removed, or tearing up certain cards, et cetera. This forces you to think on whole new strategic levels, because you're not just concerned with the current game, but the next one and the next one and beyond. It's highly clever and innovative, and it keeps refreshing itself with new rules so that you get to keep trying out new strategies. If you're into board games and you have a group of five people that you can gather regularly (it's best to play with the same people every time), I can't recommend this title enough.
One Reply to Risky Games
Logical Operator
The creator of Funeratic, Scott Hardie, blogs about running this site, losing weight, and other passions including his wife Kelly, his friends, movies, gaming, and Florida. Read more »

Grievances
I haven't written about my life in this blog for a while because I haven't liked to think about the state of my life. Things could always be worse, but I still don't feel much optimism these days. - We're being pinched by the economy. Go »
Windbag
I don't know what Polaroids he has of whom, but somehow Tom Skilling has elevated himself to some kind of all-important weather-broadcasting god. When I grew up in Chicago, I watched him gradually get a bigger and bigger budget for his animated graphics, and gradually get a larger and larger timeframe to deliver his dull reports. By the time I left town, he had a whole 20 minutes of the hour-long midday newscast for the fucking weather, and boy did he find trivia to fill it: Average dew points across Cook County on this day in 1854, theta-e temperature predictions for every Cubs home game next season, you name it. Go »
Dumb Question
Why is it called "word to the wise" when you're telling someone who doesn't know? Go »
Willow
Kelly recently spent a socially-distanced evening with some friends who were fostering a two-month-old kitten, and fell in love with her. Who couldn't love a face like this? So, we put in the paperwork to adopt her, and two weeks ago, Willow came home with us for good. Go »
Wests Take Southwest to Southeast
As Steve West mentioned, he and Brenda recently visited Sarasota for a week of fun. In advance, we rented an AirBNB (cat allergies prevented staying at my place) and kicked around some ideas for what to do, but we were concerned about unpredictable fatigue and other medical complications and knew that we had to take it one day at a time. The trip had a bumpy start, with Kelly taken by ambulance to the ER the night before (she recovered quickly) and a difficult Southwest flight and Uber pickup for the Wests, but that all quickly felt like it was behind us as soon as the fun began. Go »
Scott Hardie | November 24, 2014
The more I play Risk: Legacy, the more impressed I am. It really runs with its twist. I don't want to spoil specific details, but one example is that using too many high-grade weapons at once can permanently transform that territory and change how that faction is treated by others forever. it reinforces the idea that your actions have bigger consequences than just the battle at hand. The game is fiendishly clever with its twists and surprises, constantly challenging you to think ever more carefully about your actions. This is turning out to be one of the best board games I've ever played, and I play a lot of games. I highly recommend gathering four friends and playing it yourself. (Each game lasts about an hour, and it's designed to be played at least 15 times, so you do the math on how many Saturday afternoons it will take your group.)