Here's plugging two games that I've been enjoying lately:

Dice Wars is a good little miniature online game for one person, playable in about 20 minutes and very satisfying for its size. The text below the game explains the rules, but suffice to say, it's basically Risk but built to be played rapidly thanks to some rule simplification and a very swift AI. (Thanks for suggesting it, Joandy!)

I've started playing Risk: Legacy with friends every few weeks. It has invented a new genre, the "legacy" board game: You permanently alter it by playing, such as placing stickers on the board that can't be removed, or tearing up certain cards, et cetera. This forces you to think on whole new strategic levels, because you're not just concerned with the current game, but the next one and the next one and beyond. It's highly clever and innovative, and it keeps refreshing itself with new rules so that you get to keep trying out new strategies. If you're into board games and you have a group of five people that you can gather regularly (it's best to play with the same people every time), I can't recommend this title enough.


One Reply to Risky Games

Scott Hardie | November 24, 2014
The more I play Risk: Legacy, the more impressed I am. It really runs with its twist. I don't want to spoil specific details, but one example is that using too many high-grade weapons at once can permanently transform that territory and change how that faction is treated by others forever. it reinforces the idea that your actions have bigger consequences than just the battle at hand. The game is fiendishly clever with its twists and surprises, constantly challenging you to think ever more carefully about your actions. This is turning out to be one of the best board games I've ever played, and I play a lot of games. I highly recommend gathering four friends and playing it yourself. (Each game lasts about an hour, and it's designed to be played at least 15 times, so you do the math on how many Saturday afternoons it will take your group.)


Logical Operator

The creator of Funeratic, Scott Hardie, blogs about running this site, losing weight, and other passions including his wife Kelly, his friends, movies, gaming, and Florida. Read more »

So Long, NCSA Primer

Someone asked me for help learning HTML today. I turned to my trusted traditional source, the good old primer at the National Center for Supercomputing Applications at the University of Illinois, but alas, it has finally been removed after all these years. This was one of the major how-to guides in the early years of the web, and it's the very guide that I used to teach myself HTML one weekend in 1996, from which this very site you're reading has since evolved. Go »

Back in Black

Is it already the end of December? It feels like it's been three days since Thanksgiving. Between late nights at work, holiday parties, and shopping for the big day, this month has been a blur. Go »

Bombed Back to the Jurassic Age

Judging from what happened to my car the other day, not only is there a species of pterodactyl still alive in Sarasota, but it's suffering from an outbreak of dysentery. Go »

The Tiger

This is the second of four weekly blog posts about diagnoses that have completely changed my life since the pandemic started, after The Dragon. Last week, I wrote about my liver disease, which doesn't have any direct, detectable signs. It's not as if I feel any pain in my liver, or that I can sense that it's not working in the same way that I could tell right away if, say, my eyes stopped working or my lungs stopped working. Go »

Gingerbread Office

I don't often join in Kelly's craft projects, and it's even rarer for her to join in one of mine. But that's what happened last week when my company held a gingerbread house contest, and Kelly pitched in to help the team that I signed up for. We decided to make a "north pole branch" of our Sarasota office. Go »

That's All I Have to Say About That

Remember those somber anti-piracy messages before theatrical movies a couple of years ago? Like the near-weepy set painter whose wife and kids were going to live in the poorhouse if you illegally downloaded The Big Chill? They must have had an effect on me, because instead of sadness or sympathy, they were all I could think about when I read that the make-up artist for Forrest Gump killed herself and her husband. Go »