Here's plugging two games that I've been enjoying lately:

Dice Wars is a good little miniature online game for one person, playable in about 20 minutes and very satisfying for its size. The text below the game explains the rules, but suffice to say, it's basically Risk but built to be played rapidly thanks to some rule simplification and a very swift AI. (Thanks for suggesting it, Joandy!)

I've started playing Risk: Legacy with friends every few weeks. It has invented a new genre, the "legacy" board game: You permanently alter it by playing, such as placing stickers on the board that can't be removed, or tearing up certain cards, et cetera. This forces you to think on whole new strategic levels, because you're not just concerned with the current game, but the next one and the next one and beyond. It's highly clever and innovative, and it keeps refreshing itself with new rules so that you get to keep trying out new strategies. If you're into board games and you have a group of five people that you can gather regularly (it's best to play with the same people every time), I can't recommend this title enough.


One Reply to Risky Games

Scott Hardie | November 24, 2014
The more I play Risk: Legacy, the more impressed I am. It really runs with its twist. I don't want to spoil specific details, but one example is that using too many high-grade weapons at once can permanently transform that territory and change how that faction is treated by others forever. it reinforces the idea that your actions have bigger consequences than just the battle at hand. The game is fiendishly clever with its twists and surprises, constantly challenging you to think ever more carefully about your actions. This is turning out to be one of the best board games I've ever played, and I play a lot of games. I highly recommend gathering four friends and playing it yourself. (Each game lasts about an hour, and it's designed to be played at least 15 times, so you do the math on how many Saturday afternoons it will take your group.)


Logical Operator

The creator of Funeratic, Scott Hardie, blogs about running this site, losing weight, and other passions including his wife Kelly, his friends, movies, gaming, and Florida. Read more »

No More Mr. Nice Guy

Steve West doesn't know it yet, but he did me a big favor. Less than 48 hours after meeting me, he offered a friendly observation that I was not being assertive enough while running GooCon, to make sure everything happened right. I've heard that criticism from people my whole life, but explained in terms like "you're too polite" or "you're too fair" that don't sound like behaviors that need to be corrected. Go »

Gingerbread Office

I don't often join in Kelly's craft projects, and it's even rarer for her to join in one of mine. But that's what happened last week when my company held a gingerbread house contest, and Kelly pitched in to help the team that I signed up for. We decided to make a "north pole branch" of our Sarasota office. Go »

Happy Holidays

In case you wonder why it takes me so long to answer your message: I'm signing off for a week and a half while Kelly visits. Parties, shopping, museums, bowling, movies, lots of restaurants, and a few days at Disney World lie ahead. Have a wonderful holiday week. Go »

The Aggravation of Blog Readers by the Movie-Spoiler Scott Hardie

The upcoming Western The Assassination of Jesse James by the Coward Robert Ford has looked appealing to me for a while now. (I originally used a pic of Brad Pitt in character for the Jesse James goo.) Great cast, great photography, great old-fashioned title. Go »

March 14, 1977

I hope this doesn't set a precedent for doing this on everybody's 30th birthday, or I'm going to be busy writing these for the next few years... Top Ten Reasons Denise Sawicki is Awesome 10) She wore red on her wedding day, and she looked good. 9) She doesn't just send the DVD as a surprise birthday gift. Go »

House of Pain

Happy new year! The first month of 2015 has been so terrible that I'm declaring a re-do as if it never happened. 2015 really starts now as far as I'm concerned. Go »