Risky Games
by Scott Hardie on August 23, 2014

Here's plugging two games that I've been enjoying lately:
Dice Wars is a good little miniature online game for one person, playable in about 20 minutes and very satisfying for its size. The text below the game explains the rules, but suffice to say, it's basically Risk but built to be played rapidly thanks to some rule simplification and a very swift AI. (Thanks for suggesting it, Joandy!)
I've started playing Risk: Legacy with friends every few weeks. It has invented a new genre, the "legacy" board game: You permanently alter it by playing, such as placing stickers on the board that can't be removed, or tearing up certain cards, et cetera. This forces you to think on whole new strategic levels, because you're not just concerned with the current game, but the next one and the next one and beyond. It's highly clever and innovative, and it keeps refreshing itself with new rules so that you get to keep trying out new strategies. If you're into board games and you have a group of five people that you can gather regularly (it's best to play with the same people every time), I can't recommend this title enough.
One Reply to Risky Games
Logical Operator
The creator of Funeratic, Scott Hardie, blogs about running this site, losing weight, and other passions including his wife Kelly, his friends, movies, gaming, and Florida. Read more »

The Phoenix
This is the last of four weekly blog posts about diagnoses that have completely changed my life since the pandemic started, after The Dragon, The Tiger, and The Serpent. I saved the lightest one for last. Many people who discover later in life that they're neurodivergent have reported spending years aware of the symptoms and signs of their condition without ever considering that the description might apply to them, and when they do finally realize, it's as if a thousand mysteries are solved at once: Things that never made sense are all suddenly explained. Go »
Downtown Disney
My mom's birthday present to me was a mini-vacation in Orlando, since we're too broke to take a real vacation. We weighed the options for a few days, theme parks vs small local attractions, and settled on something we had wanted to do for years, DisneyQuest and some of the Downtown Disney complex around it. I knew DisneyQuest had a lot of motion-simulator and interactive video games, but I didn't realize that the entire 5-story building is just one giant video arcade. Go »
March 14, 1977
I hope this doesn't set a precedent for doing this on everybody's 30th birthday, or I'm going to be busy writing these for the next few years... Top Ten Reasons Denise Sawicki is Awesome 10) She wore red on her wedding day, and she looked good. 9) She doesn't just send the DVD as a surprise birthday gift. Go »
Illinois-a Will Destroy Ya
Today, I was asked to jot down some memories of living in Illinois. I thought about a topic and wrote: Some of what I miss most about Illinois is the delicious, filling food. Loose meat sandwiches at the Maid-Rite in Peru, chocolate shakes at the Steak ‘n Shake in Normal, deep-dish pizza at Pequod’s in Lincoln Park, monte cristo sandwiches at the Sunrise in Macomb, horseshoes at the Field House in Springfield, pecan waffles at the Waffle Company in Mt. Go »
That Look
If you haven't seen the dramatic prairie dog yet: Stop, turn around and stare now. (Thanks Miah!) the original Kill Bill remix 2001 remix Church Chat remix (loud) infinite loop source footage Go »










Scott Hardie | November 24, 2014
The more I play Risk: Legacy, the more impressed I am. It really runs with its twist. I don't want to spoil specific details, but one example is that using too many high-grade weapons at once can permanently transform that territory and change how that faction is treated by others forever. it reinforces the idea that your actions have bigger consequences than just the battle at hand. The game is fiendishly clever with its twists and surprises, constantly challenging you to think ever more carefully about your actions. This is turning out to be one of the best board games I've ever played, and I play a lot of games. I highly recommend gathering four friends and playing it yourself. (Each game lasts about an hour, and it's designed to be played at least 15 times, so you do the math on how many Saturday afternoons it will take your group.)