Scott Hardie | November 8, 2001
I'm probably being foolish to consider it at this point in time, but I have this terrible urge to get a Star Trek game going. I used to play them all the time back in the day with John Kiouressis and some other friends, but it's been 3-4 years since my last one. I've also never run one before, and I really want to give it a shot.

There would not be a lot of action; I'm much more interested in developing fun characters and seeing how they interact on the ship. I suppose off-duty hours would be equally important to on-duty hours. Too many games are based on action or tense situations, and I don't want to deal every day with some Big Threat that attacks the ship. Some other games are about sex, and while I'd like to see characters date, there's no need for the narration to follow into the bedroom.

The setting of the game would be where Voyager left off. The Borg have been wiped out, the Dominion has signed a peace treaty, and except for limited skirmishes, the Federation is at peace. Since the Borg were just wiped out recently, it's actually a celebratory time. I want to play on an ordinary, medium-sized ship that explores the Frontier. Some games online are heading into the Gamma Quadrant, since the Dominion is now at peace with the UFP, but mine wouldn't necessarily do that.

I'm not completely sure that I'm going to do this. I've been surfing some of the Yahoo Clubs for Star Trek RPGs, and they make me uncomfortable. It's a headache to keep up with all of the mundane details of the functions of a starship crew. But I want to give it a shot. I want to do the game my way. If you're interested in playing, or just finding out more, send me an email message or reply here.

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