Eschew Obfuscation
by Scott Hardie on November 7, 2006

For any FIN players wondering where in the hell the game is: I used my little free time over last weekend writing a mini-post – three whopping paragraphs – and at the end of the weekend I just couldn't bear to publish it so short. (The title of this post was the planned title of that post.) I have now rearranged my social so that weekends are more free, and one thing I plan to do with the time is resume writing FIN, starting this weekend by expanding my three paragraphs into more like three pages. It will be worth the wait.
Two Replies to Eschew Obfuscation
Scott Hardie | December 2, 2006
And thank you for saying so, Kris. It means a lot to me to hear it.
Logical Operator
The creator of Funeratic, Scott Hardie, blogs about running this site, losing weight, and other passions including his wife Kelly, his friends, movies, gaming, and Florida. Read more »

Scott's Car is Dead; Long Live Scott's Van
The blue Dodge Caliber that I bought years ago has lasted through a lot. It may have suffered a flat tire at one GooCon and a window that wouldn't close at another, but the only major and long-lasting problem with it was a leaky roof. Unfortunately, I live in Florida, where half of the year sees brief but frequent thunderstorms. Go »
Crash
Some days are so bad, you feel like you've been the only driver in a demolition derby without a car. Go »
Hungry Hungry Kitty
When you want your dinner, you want your dinner: (link) I do the same thing at China Buffet when they try to take the chicken lo mein off the line. Go »
Scott's Razor
Hanlon's Razor states:Never attribute to malice that which can be adequately explained by stupidity.That's cute, but aren't we all just a little quick to assume either explanation? Nobody trusts anybody else's judgment any more. Go »
The Weekend of Soup
This has been a miserable week. Monday: I woke up dizzy with a high fever and couldn't stay standing up. There were no cold or flu symptoms, but it wouldn't go away, so I worked the day from home. Go »










Kris Weberg | November 24, 2006
It isn't said often enough, but thank you for all the hard work you put into your games, Scott.