On Sunday evening, besides indulging in a few rounds of the ever-popular Munchkin with Miah, Ines, and her boss Denise, we tried one round of Midevil, a spinoff of the apparently bestselling Zombies!!! game that my St. Pete friends will recognize. The game was ok I guess, with good opportunities to help or hurt your fellow players and the same baffling rules as the original, but my main question after playing it is: Who in the world comes up with the standard playing time for these things? Both Zombies!!! and Midevil are advertised as requiring 60 minutes to play, but by the time we passed the three-hour mark in each game we were thoroughly tired of it. Also, after Zombies!!!, I was convinced the game would be improved if special-event items were not tied to the buildings of origin (you could play them anywhere) and if the ammunition and health tokens were larger than Rice Krispies so they were a little easier to pick up, but now I've been proven wrong: Midevil doesn't suffer from either of those problems and it's not any more fun. I want to like the games, but there's just something lacking in them.

The newest Munchkin variation, based on a superspies and 007, is about to be released to stores, and I'll dutifully pick it up like a good little SJG slave. Here's one fan wishing for a Munchkin Idol game based on Hollywood and the pop music business.


Logical Operator

The creator of Funeratic, Scott Hardie, blogs about running this site, losing weight, and other passions including his wife Kelly, his friends, movies, gaming, and Florida. Read more »

Hello Stupid

I don't know why car companies insist on calling their products "vehicles" now. Apparently "cars" became a dirty word and I missed it. But if you're going to change the term, consider your marketing messages carefully: As a matter of fact, yes, I have heard about radar, sonar, and infared technology in vehicles, such as submarines, aircraft carriers, and helicopters. Go »

Downtown Disney

My mom's birthday present to me was a mini-vacation in Orlando, since we're too broke to take a real vacation. We weighed the options for a few days, theme parks vs small local attractions, and settled on something we had wanted to do for years, DisneyQuest and some of the Downtown Disney complex around it. I knew DisneyQuest had a lot of motion-simulator and interactive video games, but I didn't realize that the entire 5-story building is just one giant video arcade. Go »

Documenting My Discomfiture

My company hired a new guy to do documentation a few weeks ago, Rajeev. I've seen him walking around talking to the software developers, and attending meetings with managers in glass-walled rooms. I've heard several managers praising Rajeev by name and telling me that we need to get Rajeev to review prior documentation before we begin on projects. Go »

Mile-High Hypocrisy

The homeowners' association in a Denver suburb is furious that one of its residents has dared to put up a Christmas wreath in the shape of the peace symbol. (link) Yeah. Keep reading till the end. Go »

Screw the Braden River Post Office

I haven't written in this blog lately, and I hate to resume with a negative topic, but I need to vent and this makes a good outlet. I hate junk mail, as longtime TC users may recall from my many rants on the subject. Honestly, I've considered opening a storefront business that offers PO boxes to the public, and pre-filters your junk mail for you. Go »

Like That Smash Mouth Song

Dramatic photo of a shuttle docking with the International Space Station, set against the sun: (link) Thanks, Aaron W. Go »