Somehow I've agreed to teach HTML & PHP classes on Friday mornings. Two down, at least two to go. I enjoy teaching, and you know I enjoy making websites, but the getting-up-before-dawn-at-the-end-of-a-long-week part is agony. I wind up stumbling over the finer points of the lecture and forgetting answers to questions, and then being dizzy all day from lack of sleep. It has helped me discover that Friday afternoons are the best time to group-interview job candidates, because the loopy spirit in the room puts them at ease. But it has also reconnected me to a love of the basics of building web sites, and I see the enthusiasm in the classroom that got me started on this stuff years ago. Anybody can learn how to make a web site, and it's a lot of fun to make one, and the fact that I get paid to do what I'd do all day anyway continues to make me feel like I've unlocked some secret code for happiness.


Six Replies to Happiness, That's My Livelihood

Amy Austin | August 31, 2009
Color me all kinds of jealous... and wishing that I could take one of your classes, too. ;-)

Steve West | August 31, 2009
I was thinking the same thing. That sounds like an awesome class.

Jackie Mason | August 31, 2009
[hidden by author request]

Aaron Shurtleff | August 31, 2009
Dang! And here I was thinking it would be cool to learn this stuff, and everyone's already said it!

Of course, I might be close enough to sneak in and ninja audit the class...

Dave Stoppenhagen | August 31, 2009
You do virtual classroom? I'd like to learn as well. LOL

Amy Austin | August 31, 2009
Sign me up for ninja audit, too, please. Or not. Either way, we r n ur klasrum...


Logical Operator

The creator of Funeratic, Scott Hardie, blogs about running this site, losing weight, and other passions including his wife Kelly, his friends, movies, gaming, and Florida. Read more »

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Here's plugging two games that I've been enjoying lately: Dice Wars is a good little miniature online game for one person, playable in about 20 minutes and very satisfying for its size. The text below the game explains the rules, but suffice to say, it's basically Risk but built to be played rapidly thanks to some rule simplification and a very swift AI. (Thanks for suggesting it, Joandy!) Go »

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