Parting Thought
by Scott Hardie on September 29, 2006

I read in the news today that a British businessman will get to visit space in 2009 on his frequent-flyer miles alone. (link) I bet this gives David Phillips a damn good idea. (link)
Logical Operator
The creator of Funeratic, Scott Hardie, blogs about running this site, losing weight, and other passions including his wife Kelly, his friends, movies, gaming, and Florida. Read more »

Irresistible
When I saw this poster at the movie theater, I wondered: Is that a coming attraction, or did I step into a mirror universe where that poster has nothing to do with a movie? Go »
Good Company and Busy Nights
Highlights from my last two weeks, in no particular order: - Miah Poisson, his fiancĂ©e Ines, and her friend Denise have always wanted to see The X Files, and it just so happens I have the complete series on DVD. We've started getting together every Monday night to watch a couple of episodes and eat sandwiches. I'm taking the opportunity to do something I wanted to do the first time I watched the series, which is keep a kill-count. Go »
Operation Git-R-Done
This past weekend, I explored my inner redneck in a NASCAR-centered visit to Charlotte with Steve Dunn and my family. Here are the highlights, good and bad. Thursday: Very little sleep before the trip: The Jeep parked outside my window sounded off its car alarm every five minutes (I timed it) from 10pm to 10am. Go »
Documenting My Discomfiture
My company hired a new guy to do documentation a few weeks ago, Rajeev. I've seen him walking around talking to the software developers, and attending meetings with managers in glass-walled rooms. I've heard several managers praising Rajeev by name and telling me that we need to get Rajeev to review prior documentation before we begin on projects. Go »
Get a Clue
Among hard-core board game fans, an argument has raged for years now over preferences for European-style games and American-style games. European games emphasize strategy, trade, and abstraction, while American games emphasize luck, conflict, and detailed themes. European games also strive to keep every player involved as long as possible, rather than eliminating them. Go »









