I don't really blog much about my day-to-day existence because it feels too mundane. But life is made up of those little days, and we don't get an accurate picture of each other's lives if we only discuss the big events. Here's a snapshot of my life last week.

Sunday: Chores and errands. I spent a couple of hours making five tournament goos for the week, but apparently I didn't spend long enough, because they turned out too hard. Bummer.

Monday: Prep time for a new chapter of Gothic Earth. In need of an idea that I could flesh out in a hurry, I returned to a room-by-room house-exploration adventure model that I had used in the past, with room tiles from the game Betrayal at House on the Hill. The good thing about that model is that each room writes itself: I look at the card, come up with a little challenge or dilemma for the players, come up with a riddle maybe, and call it done. The bad thing about that model is that I don't know which door each player is going to go through next, so I have to plan out all 44 rooms in advance. I was up until 3am writing the game, and I still wound up cutting off the basement because I just didn't have time to plan that part.

Tuesday: Playing Gothic Earth. No time to eat dinner. Running the game is generally such a creative adrenaline rush that I don't notice how sleepy or hungry I am, which really helps on nights like this.

Wednesday: Hard day at work. I have a 425-hour website build to finish by the end of March, except there's only 303 hours left in the project budget thanks to overruns during the planning phase, so I'm going to have to get very creative with how I pull off what was promised. That problem is further complicated by there being only 197 working hours left during those weeks. I'm going to have to put in a ton of overtime for the next six weeks (I'll be mostly quiet around here), and Wednesday was my first taste of the project's intensity.

Thursday: Valentines Day. It felt good to treat Kelly to expensive dinner out at an Italian place that she's been asking to revisit. But my mood dropped when it sank in that she didn't get me anything.

Friday: Already depressed from being forgotten on Valentines Day, I was left behind by the guys I had made lunch plans with. Awesome. Kelly went out of her way to cheer me up with a great Chinese dinner out, and I'm so grateful to have her. On a tip from friends, we also found a local farm market with tons of fresh produce and delicious Amish meats and cheeses in the deli.

Saturday: Our group put aside a day to play the ridiculously elaborate game Arkham Horror that I recently got my own copy of. Two hours of setup, followed by nearly nine hours of play. So much fun! We won in the end, and I hope we were doing it right because I remember the game being harder than that. We have a new friend who wants to join us for board games, but this game would be like jumping into the deep end of the pool, so we'll make other plans to include her soon.

I have today and tomorrow to rest, then it's deep into work projects for a month and a half. Busy, busy...


Logical Operator

The creator of Funeratic, Scott Hardie, blogs about running this site, losing weight, and other passions including his wife Kelly, his friends, movies, gaming, and Florida. Read more »

Redundancy

Can we add "information overload" to the list of phrases retired from the language due to clichéd overuse? It is apparently now used to describe anything remotely intense. Go »

Kids Again

Kelly is a big Kids in the Hall fan, so I bought her tickets to see them for our first anniversary. And since they were playing at Universal Studios in Orlando, we decided to make a day of it at the theme park, which became a whole weekend getaway. And since I like sharing my opinions at length on the Internet, here's what I thought of each part. Go »

Atkins

I'm now in my fourth week on the Atkins diet. I had planned to write about it at the start and maybe once each week, but I've been so busy... dieting. Go »

Overheard

"Back when I sold real estate, I used to touch up the houses myself. It was a tough market, there wasn't money to pay for it. Anyway, this one house, I have the damnedest time getting the color in the living room right. Go »

That Look

If you haven't seen the dramatic prairie dog yet: Stop, turn around and stare now. (Thanks Miah!) the original Kill Bill remix 2001 remix Church Chat remix (loud) infinite loop source footage Go »

Risky Games

Here's plugging two games that I've been enjoying lately: Dice Wars is a good little miniature online game for one person, playable in about 20 minutes and very satisfying for its size. The text below the game explains the rules, but suffice to say, it's basically Risk but built to be played rapidly thanks to some rule simplification and a very swift AI. (Thanks for suggesting it, Joandy!) Go »