Evie Totty: “It sucked.”
So bad. It's going to be hard to put in hundreds of hours of game storytelling into 2 hours though.
I expected a lot more action given the subject matter.
Erik Bates: “It was ok.”
As a fan of the games, I was happy that they seemed to stick to the plot and the mechanics relatively well. At the same time, I wasn't really drawn in and engaged. I felt confused in many parts, trying to figure out what was going on (is the Apple magic? Spiritual? Mechanical?)