Mario in Hell
by Scott Hardie on May 12, 2007

Classic video game fans have been modding their favorite programs for years to make insanely weird and difficult levels. What does it sound like to play Super Mario Bros. in Hell? Listen. (Thanks, Miah.)
One Reply to Mario in Hell
Logical Operator
The creator of Funeratic, Scott Hardie, blogs about running this site, losing weight, and other passions including his wife Kelly, his friends, movies, gaming, and Florida. Read more »

Get a Clue
Among hard-core board game fans, an argument has raged for years now over preferences for European-style games and American-style games. European games emphasize strategy, trade, and abstraction, while American games emphasize luck, conflict, and detailed themes. European games also strive to keep every player involved as long as possible, rather than eliminating them. Go »
Thank You Netflix
I'm in the mood for some Law, followed immediately by some Order. Go »
Survivor Guilty
As a longtime Survivor viewer, I've been bothered by its slow decline. Some of the show's problems are apparent on its surface, like Jeff Probst's appalling gender bias and the show's overemphasis on tacky "themes" for the season. But I got to thinking about what's wrong under the surface, on a conceptual level. Go »
Like That Smash Mouth Song
Dramatic photo of a shuttle docking with the International Space Station, set against the sun: (link) Thanks, Aaron W. Go »
Christmas 2016
After a hectic househunt and move, it was nice to have a family vacation to take a break from everything. The whole visit had already been planned back in the summer, and we had spent six months saving up plenty of money to pay for it, so all we had to do was relax and enjoy it. Kelly's father Russ and brother Andy, and Andy's boyfriend Joe flew in for a week. Go »










Matthew Preston | May 13, 2007
"Fuck you Blooper."