Mario in Hell
by Scott Hardie on May 12, 2007

Classic video game fans have been modding their favorite programs for years to make insanely weird and difficult levels. What does it sound like to play Super Mario Bros. in Hell? Listen. (Thanks, Miah.)
One Reply to Mario in Hell
Logical Operator
The creator of Funeratic, Scott Hardie, blogs about running this site, losing weight, and other passions including his wife Kelly, his friends, movies, gaming, and Florida. Read more »

Sarasota
Aaron Weiss likes taking pictures with his spiffy new camera – go figure – and yesterday he captured this beautiful panoramic shot of part of downtown Sarasota. This is why I live here. [I compressed his version for filesize, which caused the pixelization in the sky.] Go »
Willow
Kelly recently spent a socially-distanced evening with some friends who were fostering a two-month-old kitten, and fell in love with her. Who couldn't love a face like this? So, we put in the paperwork to adopt her, and two weeks ago, Willow came home with us for good. Go »
R.I.P. Harry
It's been a melancholy weekend since learning of the passing of a family friend. Fifty years ago, Harry and my mother went on a date. They didn't quite click, but she liked him enough to introduce him to her best friend, and sparks flew between them that soon led to marriage and a lifetime of gratitude to my mother for introducing them. Go »
Blog Entry Post
Pet peeve: Why do people redundantly call it "tuna fish?" You never hear "parrot bird" or "Cocker spaniel dog." Go »
Risky Games
Here's plugging two games that I've been enjoying lately: Dice Wars is a good little miniature online game for one person, playable in about 20 minutes and very satisfying for its size. The text below the game explains the rules, but suffice to say, it's basically Risk but built to be played rapidly thanks to some rule simplification and a very swift AI. (Thanks for suggesting it, Joandy!) Go »
Matthew Preston | May 13, 2007
"Fuck you Blooper."