Thorough Performance Reviews
by Scott Hardie on August 23, 2006

I'm not around much this week because it's time for the annual performance reviews at work. I'm staying up till the wee hours each night writing the reviews so that the two-day marathon of face-to-face chats at the end of the week will go well. It's a win-win: For the employees doing a great job, it's my chance to offer serious praise without it sounding phony or arbitrary. For the employees not doing so well, it's my chance to warn them about it unambiguously. Plus, who doesn't like telling someone they're getting a raise? I get to do it over and over for two days. I need to find a way to do these annual reviews more often.
One Reply to Thorough Performance Reviews
Logical Operator
The creator of Funeratic, Scott Hardie, blogs about running this site, losing weight, and other passions including his wife Kelly, his friends, movies, gaming, and Florida. Read more »

The Devil and David Hasselhoff
Thanks, JP. Go »
Gigantism
Thanks to a friend who couldn't use them, I scored They Might Be Giants tickets to replace the broken Valentines gift that I originally bought for Kelly. We took in the show last night with two other friends who happened to be going, Nathan and Raquel, and it was a great time. Most of my concerts have been metal, so I'm used to screaming and head-banging, and I didn't exactly know how to get into the music, especially since I was the least familiar with the TMBG catalog. Go »
In Bed
"You are very generous, and always think of the other fellow." Go »
More Than Meets the Eye
Paramount is holding a contest in which one lucky fan will have their line of dialogue added to the upcoming Transformers movie, spoken in character by Optimus Prime. (link) I wonder if they'll take my submission: "I want these motherfucking Decepticons off this motherfucking plane!" Go »
Get a Clue
Among hard-core board game fans, an argument has raged for years now over preferences for European-style games and American-style games. European games emphasize strategy, trade, and abstraction, while American games emphasize luck, conflict, and detailed themes. European games also strive to keep every player involved as long as possible, rather than eliminating them. Go »
Kris Weberg | August 23, 2006
Perhaps you could design and construct some sort of apparatus that would bend spacetime, causing years to pass more quickly and thereby reducing the time between annual performance reviews.
On the upside, this would solve your problem. On the downside, it could destroy the universe, or at least leave you pursued for the rest of your days by the Hounds of Tindalos.