After our wedding, it was time for Kelly and I to enjoy our honeymoon: Ten days in Los Angeles, San Francisco, and the coastline between them. We (really I, with Kelly's signoff) spent weeks researching and scheduling to pull it off, and the effort was definitely worth it, as we had ten days of bliss. We rode new rides at Disneyland, toured a movie studio and historic ship, saw whales and dolphins up close, ate lunch atop a mountain, hiked among the redwoods, explored Chinatown and Alcatraz, and along the way ate some amazing food. We were exhausted, grateful, and so very happy by the end of the trip.

There's a much longer version of this post with lots of photos and more information about each part of the trip.


Logical Operator

The creator of Funeratic, Scott Hardie, blogs about running this site, losing weight, and other passions including his wife Kelly, his friends, movies, gaming, and Florida. Read more »

No Disrespect

One of my pet peeves is people saying, "Have you ever noticed that the phrase 'no disrespect' is immediately followed by something disrespectful?" Well, YEAH. That's the point of the phrase. Go »

Dumb Question

Why is it called "word to the wise" when you're telling someone who doesn't know? Go »

Operation Git-R-Done

This past weekend, I explored my inner redneck in a NASCAR-centered visit to Charlotte with Steve Dunn and my family. Here are the highlights, good and bad. Thursday: Very little sleep before the trip: The Jeep parked outside my window sounded off its car alarm every five minutes (I timed it) from 10pm to 10am. Go »

The Proposal

By now, the news is out that Kelly and I are engaged. We couldn't be happier about it! Here's the full story for anyone interested. Go »

Let the Bodies Hit the Floor

Damn it. After The Sims 2, I'm not ready for another glitch to ruin a game. Elder Scrolls IV has always been a little buggy, tending to lock up my Xbox when it gets too excited for instance. Go »

Risky Games

Here's plugging two games that I've been enjoying lately: Dice Wars is a good little miniature online game for one person, playable in about 20 minutes and very satisfying for its size. The text below the game explains the rules, but suffice to say, it's basically Risk but built to be played rapidly thanks to some rule simplification and a very swift AI. (Thanks for suggesting it, Joandy!) Go »