Risky Games
by Scott Hardie on August 23, 2014

Here's plugging two games that I've been enjoying lately:
Dice Wars is a good little miniature online game for one person, playable in about 20 minutes and very satisfying for its size. The text below the game explains the rules, but suffice to say, it's basically Risk but built to be played rapidly thanks to some rule simplification and a very swift AI. (Thanks for suggesting it, Joandy!)
I've started playing Risk: Legacy with friends every few weeks. It has invented a new genre, the "legacy" board game: You permanently alter it by playing, such as placing stickers on the board that can't be removed, or tearing up certain cards, et cetera. This forces you to think on whole new strategic levels, because you're not just concerned with the current game, but the next one and the next one and beyond. It's highly clever and innovative, and it keeps refreshing itself with new rules so that you get to keep trying out new strategies. If you're into board games and you have a group of five people that you can gather regularly (it's best to play with the same people every time), I can't recommend this title enough.
One Reply to Risky Games
Logical Operator
The creator of Funeratic, Scott Hardie, blogs about running this site, losing weight, and other passions including his wife Kelly, his friends, movies, gaming, and Florida. Read more »

Crash
There are some dangerous intersections in our neighborhood, where trucks come barreling through after the light turns red. This morning, Kelly and I were waiting at the light when she dropped her sunglasses. "Fuck beans," she muttered, unbuckling her seat belt and leaning forward just as the light turned green. Go »
Meow Mix
Thanks Evgeni: Cat Music. Go »
Gingerbread Office
I don't often join in Kelly's craft projects, and it's even rarer for her to join in one of mine. But that's what happened last week when my company held a gingerbread house contest, and Kelly pitched in to help the team that I signed up for. We decided to make a "north pole branch" of our Sarasota office. Go »
21 Days
Any advice for what to do with my last three weeks of living single? Kelly will now move here on February 4, due to various factors. This, it goes without saying, rules. Go »
Summer of Suck
It's been a tough summer so far. Here's venting. - Some good people were laid off in my department. Go »










Scott Hardie | November 24, 2014
The more I play Risk: Legacy, the more impressed I am. It really runs with its twist. I don't want to spoil specific details, but one example is that using too many high-grade weapons at once can permanently transform that territory and change how that faction is treated by others forever. it reinforces the idea that your actions have bigger consequences than just the battle at hand. The game is fiendishly clever with its twists and surprises, constantly challenging you to think ever more carefully about your actions. This is turning out to be one of the best board games I've ever played, and I play a lot of games. I highly recommend gathering four friends and playing it yourself. (Each game lasts about an hour, and it's designed to be played at least 15 times, so you do the math on how many Saturday afternoons it will take your group.)