Risky Games
by Scott Hardie on August 23, 2014

Here's plugging two games that I've been enjoying lately:
Dice Wars is a good little miniature online game for one person, playable in about 20 minutes and very satisfying for its size. The text below the game explains the rules, but suffice to say, it's basically Risk but built to be played rapidly thanks to some rule simplification and a very swift AI. (Thanks for suggesting it, Joandy!)
I've started playing Risk: Legacy with friends every few weeks. It has invented a new genre, the "legacy" board game: You permanently alter it by playing, such as placing stickers on the board that can't be removed, or tearing up certain cards, et cetera. This forces you to think on whole new strategic levels, because you're not just concerned with the current game, but the next one and the next one and beyond. It's highly clever and innovative, and it keeps refreshing itself with new rules so that you get to keep trying out new strategies. If you're into board games and you have a group of five people that you can gather regularly (it's best to play with the same people every time), I can't recommend this title enough.
One Reply to Risky Games
Logical Operator
The creator of Funeratic, Scott Hardie, blogs about running this site, losing weight, and other passions including his wife Kelly, his friends, movies, gaming, and Florida. Read more »

Ketchup Packets
I was verbally mugged by a former coworker today, a guy I used to think of as a friend some time ago. I had the displeasure of laying him off last year, and after months of struggling to get by with nothing but condiments in his fridge, he started a blog to vent his frustration at me and a few other coworkers he disliked. The comments are very mean-spirited, from professional criticisms about my managerial competence and decision-making, to personal and apparently very nasty jokes about my weight and appearance. Go »
Jacked
It's good to be back online. We lost our Internet connection at home on Tuesday, and it has only come back on for a few minutes sporadically ever since then, just enough time to send a quick email before it vanishes again. Making sure goos got published in time wasn't easy. Go »
Sarasota
Aaron Weiss likes taking pictures with his spiffy new camera – go figure – and yesterday he captured this beautiful panoramic shot of part of downtown Sarasota. This is why I live here. [I compressed his version for filesize, which caused the pixelization in the sky.] Go »
Andy Dick Killed Phil Hartman?
How is it I'm only discovering this celebrity scandal ten years later? (link) Go »
Snowbound
I'm off to Springfield for the weekend to help Kelly move. YAY SNOW. Back late Monday night. Go »
Scott Hardie | November 24, 2014
The more I play Risk: Legacy, the more impressed I am. It really runs with its twist. I don't want to spoil specific details, but one example is that using too many high-grade weapons at once can permanently transform that territory and change how that faction is treated by others forever. it reinforces the idea that your actions have bigger consequences than just the battle at hand. The game is fiendishly clever with its twists and surprises, constantly challenging you to think ever more carefully about your actions. This is turning out to be one of the best board games I've ever played, and I play a lot of games. I highly recommend gathering four friends and playing it yourself. (Each game lasts about an hour, and it's designed to be played at least 15 times, so you do the math on how many Saturday afternoons it will take your group.)