Here's plugging two games that I've been enjoying lately:

Dice Wars is a good little miniature online game for one person, playable in about 20 minutes and very satisfying for its size. The text below the game explains the rules, but suffice to say, it's basically Risk but built to be played rapidly thanks to some rule simplification and a very swift AI. (Thanks for suggesting it, Joandy!)

I've started playing Risk: Legacy with friends every few weeks. It has invented a new genre, the "legacy" board game: You permanently alter it by playing, such as placing stickers on the board that can't be removed, or tearing up certain cards, et cetera. This forces you to think on whole new strategic levels, because you're not just concerned with the current game, but the next one and the next one and beyond. It's highly clever and innovative, and it keeps refreshing itself with new rules so that you get to keep trying out new strategies. If you're into board games and you have a group of five people that you can gather regularly (it's best to play with the same people every time), I can't recommend this title enough.


One Reply to Risky Games

Scott Hardie | November 24, 2014
The more I play Risk: Legacy, the more impressed I am. It really runs with its twist. I don't want to spoil specific details, but one example is that using too many high-grade weapons at once can permanently transform that territory and change how that faction is treated by others forever. it reinforces the idea that your actions have bigger consequences than just the battle at hand. The game is fiendishly clever with its twists and surprises, constantly challenging you to think ever more carefully about your actions. This is turning out to be one of the best board games I've ever played, and I play a lot of games. I highly recommend gathering four friends and playing it yourself. (Each game lasts about an hour, and it's designed to be played at least 15 times, so you do the math on how many Saturday afternoons it will take your group.)


Logical Operator

The creator of Funeratic, Scott Hardie, blogs about running this site, losing weight, and other passions including his wife Kelly, his friends, movies, gaming, and Florida. Read more »

WLW: No Payin', No Gain

My weight loss plan – which has become our weight loss plan, since Kelly intends to do just about everything I do – is on hold until I can recover from the move, which took my last penny and then some. On the bright side, I've been eating less since getting together with Kelly, and I burned what felt like a week's worth of calories during that move. We should start walking soon before we settle into a daily routine. Go »

Mac Killed My Inner Child

(link) nsfw Go »

Firsties

It's been one year today since Kelly and I got married, but that feels strange to say, since it's been nineteen years today since our first date back in high school. I don't mind that it took us so long to get to this "first" anniversary; I'm just glad that we got here at last. We spent the day out feeding flamingos at a local animal sanctuary and eating at some favorite restaurants before I go back on diet tomorrow. Go »

House of Pain

Happy new year! The first month of 2015 has been so terrible that I'm declaring a re-do as if it never happened. 2015 really starts now as far as I'm concerned. Go »

Appetite for Destruction

My name is Scott, and I'm an addict. I'm not an alcoholic. I almost never drink alcoholic beverages. Go »

Party Time, Excellent

I rarely enjoy going to parties and I never drink, so it has come as a surprise to me that I have lately developed a love of hosting parties where friends drink. Kelly and I have thrown three parties in three months, each with around 20-25 guests: A Labor Day cookout with swimming in the pool, a Halloween party with costumes and horror games, and a Christmas party with a gift swap. I think we're done for a little while, just to give ourselves a break, because it takes a lot of cleaning and shopping and preparing to throw parties like this. Go »