Last weekend, Kelly and I drove up to St. Petersburg with friends to see Ira Glass present a one-man stage show explaining how he makes This American Life on the radio. I had no prior familiarity with his work, having not heard the radio show unlike the fans that I went with, but I think it's long past time that I started listening to the celebrated series online.

Glass talked about how he studied semiotics in college, and that made a lot of sense: He approaches the radio show not like a journalist, but like a storyteller, using structure rather than content to build the audience's interest. He broke down some of his most famous episodes and explained how he organized them to build mysteries in the mind of the listener and establish universal connections to the people in the tale. I'm absolutely going to start applying his lessons to my own storytelling.

The stage show was frequently funny -- Glass has the skills to be a comedian, if not the psychopathology -- but for the cost of the tickets, I guess I expected more. It was over so soon, after Glass explained maybe four aspects about how his show works, and there was no visual element to the show other than Glass just walking around the stage, gesturing as he talked. The radio show has zero visual component, so I thought maybe the stage show would project images onto a screen or bring out some props or something to differentiate it. The stage show did include several requests to donate to the local NPR member station, so it was like the radio in that sense.

Even though stage show itself was not very good despite some laughs, I'll be glad that I went if it gets me listening to the backlog of This American Life online and gets me to approach storytelling in a new way.


Logical Operator

The creator of Funeratic, Scott Hardie, blogs about running this site, losing weight, and other passions including his wife Kelly, his friends, movies, gaming, and Florida. Read more »

Get a Clue

Among hard-core board game fans, an argument has raged for years now over preferences for European-style games and American-style games. European games emphasize strategy, trade, and abstraction, while American games emphasize luck, conflict, and detailed themes. European games also strive to keep every player involved as long as possible, rather than eliminating them. Go »

Milwaukee's Best

Today I learned a valuable lesson: Don't quote that line from Wayne's World about "mill-you-wock-AY" to a native of that city. It's like asking them to bring you a cheese wheel when they visit: You deserve a kick in the balls for it. I learned this while planning my visit to the city this weekend for beer, brats, Packers, and oh yeah, Matthew Preston. Go »

Illinois 2013

Ten highlights of my just-concluded road trip to northern Illinois with Kelly, in chronological order: - Seeing lots of friends and family at our engagement party in St. Charles, our old hometown. I was glad to be able to talk to everyone there, and also glad that I now recognize almost everyone in Kelly's large family on sight. Go »

Mars Needs Kitties

Thanks to Lori for sending me this: That gets me thinking: Do you think if people hadn't had the idea for crop circles until a decade later that the fad would have even happened? In this decade we have the tools on personal computers to fake images like this with photo-perfect results, and hoaxers could just distribute photos with the click of a mouse. Photos have been doctored for decades, of course, but now your grandma can do it, you know? Go »

In Bed

"You are very generous, and always think of the other fellow." Go »

Other Contents Under Pressure

"So this guy is on a dinner date, and he has terrible gas, but he waits because he doesn't want to be embarrassed. When they get back to her house, he can't wait any longer. He desperately asks where her bathroom is, and she says first door on the left. Go »